Friday May 13, 2022

Minecraft Wild and Beta has received an all-new update today which makes a plethora of changes to the game including bug fixes and more.

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This update doesn’t add new features as such, but there are a plethora of bug fixes that have been flagged by players. Quite notable of all is that Warden and Iron Golems can now spawn over solid stuff. Here are the complete patch notes of the two Minecraft updates.

Minecraft Dungeons: Luminous Night | Adventure Pass Trailer



Minecraft Dungeons: Luminous Night | Adventure Pass Trailer





Minecraft Update Snapshot 22w19a Patch Notes Today


  • Warden and Iron Golems now make sure to spawn above something solid


  • Servers can now enable Chat Preview, which displays a server-controlled preview above the chat edit box
  • Changes to the locate and place commands
  • Point of Interest tags


  • Servers can enable Chat Preview by setting previews-chat=true in
  • When enabled, a server-controlled preview appears above the chat edit box, showing how the message will look when sent
  • This can be used by servers to preview messages with styling applied, such as emojis or chat coloring
  • Chat Preview sends chat messages to the server as they are typed, even before they’re sent
    • The server then sends back the styled preview in real time
    • This allows servers to apply dynamic message stylings while still allowing chat to be securely signed
  • A warning screen is shown on the client when joining a server with Chat Preview, and it can be globally disabled in Chat Settings
  • Dynamic chat styling can also be controlled by the server, although this is only signed when Chat Preview is enabled
    • Clients can prefer to always show the original, signed message by enabling “Only Show Signed Chat” in Chat Settings
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  • Added template sub-command to place command
  • locate command moved to locate structure, locatebiome moved to locate biome
  • Added locate poi <type: point_of_interest_type>
  • Servers will now also send an additional icon and MOTD packet after a player has connected
    • This allows servers with enable-status=false to set an icon and MOTD for players that successfully connect


The place command can now also place templates at a given location. Syntax:
place template <template> [pos] [rotation] [mirror] [integrity] [seed]

  • place template works like using the load button in the UI for a structure block


  • template: The namespaced id of a template (“structure block file”) to load and place
  • rotation: The rotation to apply (if omitted, none is used)
  • mirror: The mirroring to apply (if omitted, none is used)
  • integrity: The structure integrity value between 0 and 1
  • seed: The seed to use for the randomized degradation when integrity is less than 1


  • Removed unemployed and nitwit point_of_interest_types
  • Added tag point_of_interest_type/acquirable_job_site for all job sites seeked by Villagers with none profession
  • Added tag point_of_interest_type/village for PoI that are part of Village
  • Added tag point_of_interest_type/bee_home for all PoI targeted by Bees


  • MC-197647 – Players cannot jump off the edge of blocks when sneaking if they have a block above
  • MC-231600 – Sculk sensor continuously receives vibrations when next to a powered big dripleaf
  • MC-249130 – Tadpoles hatch inside of adjacent blocks, causing them to suffocate and die
  • MC-249161 – Frogs frequently get stuck below lily pads
  • MC-249634 – Warden’s sniffing behavior continues after being distracted
  • MC-249664 – Warden despawns when far away
  • MC-249801 – Mineshafts can intersect ancient cities
  • MC-249888 – Warden is not angered when hit by a blaze fireball
  • MC-249910 – Warden “Nearby Closest” sound is unused
  • MC-249966 – Warden can stop chasing a target it just roared at
  • MC-250172 – Warden doesn’t turn towards the direction it is firing the Sonic Boom attack
  • MC-250233 – A warden summoned from a spawn egg suddenly losing its AI
  • MC-250255 – Warden’s Sonic Boom cannot hurt Ender Dragon, it only pushes it back
  • MC-250272 – Warden spawns in blocks that have no collision
  • MC-250353 – Warden cannot spawn on a single snow layer like other mobs
  • MC-250357 – Sculk sensors and Wardens detect when a player holds up a shield
  • MC-250948 – Warden’s ranged attack is no longer affected by the game’s difficulty
  • MC-250966 – Dying to the warden’s sonic boom doesn’t count as the warden’s kill
  • MC-251029 – Warden froze and stopped being hostile towards the player
  • MC-251263 – “Invalid signature for profile public key” when trying to open a singleplayer world
  • MC-251316 – The game crashes when loading chunks that consist of jigsaw blocks
  • MC-251321 – Warden can be pushed by explosions while emerging
  • MC-251350 – /give @s goat_horn gives an unregistered goat horn
  • MC-251396 java.lang.IllegalArgumentException: Name and ID cannot both be blank
  • MC-251464 – When passive mobs take damage from warden’s sonic boom, they won’t flee in panic
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Minecraft Wild Update Patch Notes

Features and Bug Fixes


  • Allay, for now, does not teleport with its owner to Nether. This is a temporary change until we can fix an issue where Allays would sometimes get teleported inside blocks and suffocate when changing dimension (MCPE-155678)


  • Non-generated Sculk Shriekers now have a cooldown between activations, just like their generated counterparts (MCPE-153944)
  • Sculk Shriekers and Sculk Sensors do not drop XP anymore when mined with Silk Touch (MCPE-153359MCPE-153965)
  • Increased the time required to destroy Reinforced Deepslate and made it independent by the used tool, to better match Java Edition (MCPE-154097)
  • Sculk cannot spread through Fire and Soul Fire anymore

Mangrove Swamp

  • Mangrove trees now grow properly at negative Y coordinates (MCPE-154983)


  • Fixed graphical corruption issues on Android (MCPE-155509)
  • Fixed an issue that could cause severe visual glitches when using emotes more than once (MCPE-155049)


  • Actors using movement prediction will once again teleport smoothly

Stability and Performance

  • Improved game performance on certain Android devices (MCPE-142934)
  • Fixed a crash that could occur when attempting to render blocks that rely on biome data

User Interface

  • Shift-clicking items will once again combine items of same type into a stack (MCPE-153992)
  • Added settings to change duration of notifications

Technical Updates


  • Fixed behavior of Command Blocks when cloning another Command Block onto self where the cloned Command Block would not execute its command until a Redstone signal is toggled

GameTest Framework (Experimental)

  • Dedicated server has been updated to allow servers to explicitly list which script modules they want loaded when running scripts. A default configuration file is located at /config/default/permissions.json. Without this new file, all script modules are disabled by default

Thoughts? Comment Below

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